namespace OpenGL;

public enum TextureEnvModeSource
{
	Texture = 5890,
	Texture0 = 33984,
	Texture1 = 33985,
	Texture2 = 33986,
	Texture3 = 33987,
	Texture4 = 33988,
	Texture5 = 33989,
	Texture6 = 33990,
	Texture7 = 33991,
	Texture8 = 33992,
	Texture9 = 33993,
	Texture10 = 33994,
	Texture11 = 33995,
	Texture12 = 33996,
	Texture13 = 33997,
	Texture14 = 33998,
	Texture15 = 33999,
	Texture16 = 34000,
	Texture17 = 34001,
	Texture18 = 34002,
	Texture19 = 34003,
	Texture20 = 34004,
	Texture21 = 34005,
	Texture22 = 34006,
	Texture23 = 34007,
	Texture24 = 34008,
	Texture25 = 34009,
	Texture26 = 34010,
	Texture27 = 34011,
	Texture28 = 34012,
	Texture29 = 34013,
	Texture30 = 34014,
	Texture31 = 34015,
	Constant = 34166,
	PrimaryColor = 34167,
	Previous = 34168
}
